Friday, 5 February 2016
Week 3
5/2/2016
Charlotte Bethany Henderson
100359031
Week 3
Unfortunately I missed the lecture on Thursday of this week, and this session was spent discussing the groups work as a whole, which probably hasn't helped the lack of communication within the group, however I don't think I was the only group member to miss this session.
On Friday I simply continued modelling, adding in more detail to the tower, I also had to adjust the pitch of the roof on the tower, due to it looking less victorian and more like a fairytale castle. The roof was added at this time and the next thing that I really need to start working on is the bay window on the side of the building, as this will probably take a little while for me to work out in my head.
Some of the scales of the windows need to be altered, especially on the tower as the sections between the windows are far wider than they should be, which I will change next week. This may mean having to completely remodel the tower at this point, as I cannot think of an easy way to fix this. I need to remember to ask Jamie for his advice on this.
Monday, 1 February 2016
Week 3 - Environment Design
01/02/2016
Charlotte Bethany Henderson
100359031
Week 3 - Environment Design (No Lecture)
This week there was no lecture, but we were set a sessional task, to create a paintover from one of the images given to us.
Mine is shown below.
Original Image
Foreground Paintover
I used several layers to create the paintover, each layer in a different shade of grey, and collected all of these into a layer folder.
As most of the area is light, I filled in the areas of dark first to get the details, before blocking in the rest with the lightest colour that I chose to use.
Midground Paintover
I repeated this technique with the midground, keeping all the layers together in a folder again, with this folder beneath the foreground folder, as all of this would need to be behind the foreground.
Final Image
Friday, 29 January 2016
Week 2
29/01/2016
Charlotte Bethany Henderson
100359031
Week 2
This week our lecture was based around distinguishing features of victorian housing, things such as Iron Railings, Corner stones and styles of window, that we could include on our buildings to make them more period appropriate.
I spent this week blocking out the main shapes of the building, and working on scale, as this was something that our group was failing to work on. Once I had the general shape and scale, I started plotting in where floors would be, and adding in areas for windows etc.
There wasn't a lot of discussion on boundary walls, so I have decided to leave the right side of my shop front as a flat side, this is the only boundary wall that I have to work with, which works well with my design. Whether this works with everyone elses designs has yet to be seen, as there has so far been very little communication within the group.
Wednesday, 27 January 2016
Life Drawing week 2
27/01/2016
Charlotte Bethany Henderson
100359031
Images from week 2 of Life Drawing.
This week we didn't have a life model, so we spent the session drawing portraits of each other. Once again, I need to work more on getting in detail, as none of these really contain much more than face shape, and shading. I need to spend more time working on getting features sketched in, so that they are useful in future to work from.
Monday, 25 January 2016
Week two - Character Concept
25/01/2016
Charlotte Bethany Henderson
100359031
Week two - Using Colour
This week we looked at character concept art, and the considerations that go into them. This included looking at character expression sheets, as well as using the characters background and attributes as a basis for how they might look. Will the way they dress or the way they look affect their animation?
The sessional task was to add colour to an image that we were given to a completed concept piece.
My attempt at this is shown in stages below.
Original Image
Adding Basic Colour
To start with I added basic colour to the image, I felt that the green and brown worked well together, as a sort of 'forest' themed costume for the character. I also chose to give him a lighter green skin as I wanted to keep the colour palette fairly limited, otherwise I thought there would be too much going on within the image.
As a final touch, I chose to colour his amulet a bright red, as this is a contrasting colour to the green, which really makes it stand out.
Next to the image I was working on I kept a small colour palette that I was working with, so that colours could easily be reselected, as well as in order to keep track of how many colours I was using. In hindsight I should have kept this on a separate layer, rather than adding it onto the corner of each layer I worked on.
Shading and Details
Adding shading onto the character makes it look a lot more 3 dimensional, rather than a flat drawing, it helps to get across more details in the character, and generally just looks a bit better.
On this image it also helps to cover up the underlying outlines of the image, making it look neater.
It has also helped to create depth within the image, showing that the across body straps, sit on top of the shirt, rather than being on the same level as it.
Finished Image
Friday, 22 January 2016
Week 1
22/01/2016
Charlotte Bethany Henderson
100359031
Week one lecture and trip to Warner Brothers Studio
On Thursday of this Week we went on a trip down to The Warner Bros Studios Harry Potter Studio Tour, to get reference imagery of the buildings in Diagon Alley (whose set is the same as the set used for Hogsmeade, just repainted) in preparation for the project this semester. The trip was useful both for images to use in 3D modelling but also because there was a lot of concept art that was on display for the films, which will be helpful for the CDDA Module.
The first lecture of this module was an introduction to the task that we would be completing during the semester, creating a victorian shop front, with full window dressing, like those we saw in Diagon Alley. We got into groups of 3/4 as at the end of the semester we'll be putting our models together to create a row of shops, far more interesting than a stand alone shop front.
For the most part I spent this session creating a moodboard of victorian housing that I felt would help me to develop my own shop front, picking up on things like spires, the large bay windows and the style of roof. I have included this work below. For next week I need to draw up a general plan of what my building is going to look like, so that within the group we can decide how the boundary walls are going to match up.
My original idea was to create a victorian style pub, similar to the leaky cauldron, but after a discussion with Jamie, I decided that because of the style of window that most victorian pubs have, it would take away from any window dressing that I did, and instead swapped to the idea of a high end toy store, which would allow for much more innovation in the small details of the model.
Wednesday, 20 January 2016
Life Drawing week 1
20/01/2016
Charlotte Bethany Henderson
100359031
Images from week 1 of life drawing.
While I am quite pleased with this work as my life drawing skills were quite rusty, I definitely need to work on proportion, especially in the lower body, as well this I need to work on being able to work faster because I didn't managed to finish a single drawing in the time frame. If this isn't possible I need to atleast work on getting more of the details in during the time frame, so that the images can be used to work from later. This may be helped by working on a smaller scale perhaps.
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