Monday, 29 February 2016

Week Seven - Character Proportions


29/02/2016
Charlotte Bethany Henderson
100359031

Week 7 - Character Proportions


Looking at the proportions of this character 'Batman' (I'm not sure which game this comes from exactly), he has a typical superhero build, a large upper body, and thinner, less exaggerated legs. The main width in this character comes from the shoulders, which gives him a very dramatic silhouette, and insinuate that he is, obviously, very strong etc. The artist has not really altered typical proportions vertically, his torso, arms and legs all have a fairly realistic proportion in length, his legs may be slightly longer than usual, and the torso slightly shorter, but not in an overly dramatic way. I feel that the width of his shoulders is nicely balanced by the cloak he wears, otherwise I feel he may come across as being too top heavy perhaps?

Thursday, 25 February 2016

Week 6 - Life Drawing


25/02/2016
Charlotte Bethany Henderson
100359031

Images from Week 6 of Life Drawing






Week 5


20/02/2016
Charlotte Bethany Henderson
100359031

Week 5

I spent most of this week working on fixing the bay window. I missed half of thursdays lecture due to issue with my car, so I didn't get a lot done on Thursday.

After discussing with Jamie, we decided the best way to fix the issue with the bay window, would be to separate it from the whole object, adjust the height, and then reattach it. Unfortunately, during this, the shape of the detailing was somewhat lost, and had to be redone as well. This took up most of the lecture on Friday, but overall it was worth it, as it has made the silhouette of the building look a lot better, and the floor divisions look a lot crisper than they did before. I think I am going to create a similar window on the first floor on the other side of the building, above the door, though this may end up making the whole building look too busy, so it may be scrapped.

Next week I really need to work on the roof and the smaller details, such as the doors and windows, as so far I have mostly focused on the main shapes, which while are important, still need the smaller details to make them look good.


Wednesday, 17 February 2016

Monday, 15 February 2016

Week five - Perspective


15/02/2016
Charlotte Bethany Henderson
100359031

Week 5 - Perspective

We were given several images to chose to create a perspective grid for on Photoshop. The simplest way to explain how to create a perspective grid is to find lines that already exist in the photo, and follow them to their vanishing point. I did several examples of this, with different kinds of perspective to get the most practice from the task.


Friday, 12 February 2016

Week 4


12/02/2016
Charlotte Bethany Henderson
100359031

Week 4

This week I worked on creating a bay window on the side of the building, that stretched over both stories and will eventually link up with another window on the roof of the building.

This took most of the week, trying to get the geometry clean, and for all the detailing on the bay window to link in with what I had already created running around the sides of the main building.

I actually ended up sculpting this straight out of the side of the building, as the same object, which in hindsight probably wasn't the best idea, as this made it a lot harder for me, though it did help me to keep the geometry clean, which is probably one of the main issues that I encounter when modelling.

I'm pleased with how the bay window has turned out, however I do need to edit it after getting feedback from Jamie as I have made the first floor window too small, and it actually sits where the floor would begin, rather than at the correct window height. I'm not currently sure the best way to fix this but I will attempt it next week. The ideal height for this, would be to make the top of the window meet up with the detailing at the top of the building, and have the roof peaking above.


Wednesday, 10 February 2016

Life drawing week 4


10/02/2016
Charlotte Bethany Henderson
100359031

Images from week 4 of Life Drawing

(I missed the lecture in week 3)



This week we had a model who dressed up in LARP gear for us, so we could focus on drawing materials, the creases and folds in the fabric, which I very much enjoyed, as I think it's easier to find a flow to draw from. I feel like I'm slowly improving with how much work I complete for each drawing, as though they aren't completely finished, they are far more detailed than my past work has been.

Monday, 8 February 2016

Week Four - Silhouettes


8/02/2016
Charlotte Bethany Henderson
100359031

Week 4 - Weapon Silhouettes

We began working using basic silhouettes, this is a really good way to get ideas down quickly, and see if they have the impact you want them to, without having to add loads of detail. They can then be worked over, allowing you to only persue ideas that you like, preventing time waste.




























My favourite of these three silhouettes was the bottom knife like weapon, (Highlighted with blue). I felt like this had the nicest flow out of the three, and also I felt like I could end up using this as the basis for my final weapon concept. It developed into a stone blade, making it look more like an ancient artifact.




Friday, 5 February 2016

Week 3


5/2/2016
Charlotte Bethany Henderson
100359031

Week 3

Unfortunately I missed the lecture on Thursday of this week, and this session was spent discussing the groups work as a whole, which probably hasn't helped the lack of communication within the group, however I don't think I was the only group member to miss this session.

On Friday I simply continued modelling, adding in more detail to the tower, I also had to adjust the pitch of the roof on the tower, due to it looking less victorian and more like a fairytale castle. The roof was added at this time and the next thing that I really need to start working on is the bay window on the side of the building, as this will probably take a little while for me to work out in my head.

Some of the scales of the windows need to be altered, especially on the tower as the sections between the windows are far wider than they should be, which I will change next week. This may mean having to completely remodel the tower at this point, as I cannot think of an easy way to fix this. I need to remember to ask Jamie for his advice on this.


Monday, 1 February 2016

Week 3 - Environment Design


01/02/2016
Charlotte Bethany Henderson
100359031

Week 3 - Environment Design (No Lecture)

This week there was no lecture, but we were set a sessional task, to create a paintover from one of the images given to us.

Mine is shown below.

Original Image














Foreground Paintover




















I used several layers to create the paintover, each layer in a different shade of grey, and collected all of these into a layer folder.
As most of the area is light, I filled in the areas of dark first to get the details, before blocking in the rest with the lightest colour that I chose to use.

Midground Paintover




















I repeated this technique with the midground, keeping all the layers together in a folder again, with this folder beneath the foreground folder, as all of this would need to be behind the foreground.

Final Image